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Light Cache crash

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  • Light Cache crash

    I am getting crashes when rendering GI using the Light Cache for first bounce. I think it is more to do with my system then Vray. The basic problem is midway through the Light Cache calculation 3ds crashes. I get a windows error message not a 3ds error message.
    When I restart 3ds the same scene seems to render normally it is only when I have been working with 3ds for awhile. In addition the same scene with the same settings renders normally when I network render.
    Sound familiar to anyone ?
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