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VRayALSurfaceMtl - human skin and which textures goes where from Reallusion Character Creator?

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  • VRayALSurfaceMtl - human skin and which textures goes where from Reallusion Character Creator?

    Hi all,

    I am creating human characters in Reallusion Character Creator. Character Creator bakes and exports many textures, but I am basically just using 3 of them in a VRayALSurfaceMtl (diffuse, normal and inverted roughness). My simple setup gives me a pretty ok result, but I am wondering if this is the ultimate setup of the VRayALSurfaceMtl when rendering realistic human skin? Or if I could get an even better result by adding more of the available textures? Or should I tweak anything else?

    You can see my current VRayALSurfaceMtl material setup and all my available texures from Character Creator attached.

    Any advise welcome. Thanks!
    Attached Files
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