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Proper GI calc method for SP3a anims

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  • Proper GI calc method for SP3a anims

    Good day gents,
    I have a question about using proper GI SP3a for animation where camera moves slowly but with fast moving objects in interior scenes. I know/read topics about "how to do it" in SP2, but wonder how it will be different in SP3a.

    So far,
    murko
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