Hi,
I am having hard time about a scene. I have a heavy scene and I also have some high poly geometry that 3D VrayDisplacement modifier applied.
The memory usage gets so high- upto 7.98 GB ( I have 8 GB RAM).
I would like to make these meshes into proxy but then I can't use VrayDisplacement.
- So is there any type of workflow that I can turn these meshes into proxy and use the displacement as well?
- What can I do to lower memory usage ? (I tried the things : lowering bucket size, using hilbert curve, dynamic memory limit is set to 7GB)
Thanks.
I am having hard time about a scene. I have a heavy scene and I also have some high poly geometry that 3D VrayDisplacement modifier applied.
The memory usage gets so high- upto 7.98 GB ( I have 8 GB RAM).
I would like to make these meshes into proxy but then I can't use VrayDisplacement.
- So is there any type of workflow that I can turn these meshes into proxy and use the displacement as well?
- What can I do to lower memory usage ? (I tried the things : lowering bucket size, using hilbert curve, dynamic memory limit is set to 7GB)
Thanks.