It looks like the Cryptomatte element isn't getting exported when I send out a vrscene file for rendering on standalone - is this a known limitation?
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CryptoMatte not included in vrscene export?
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Not having objects names would be fine for now, I usually use the color picker anyhow.
I tried simply adding the CryptoMatte elements like this:
Code:RenderChannelCryptomatte VRayCryptoMatteMat@RE_1 { id_type=1; name="CryptoMaterial"; } RenderChannelCryptomatte VRayCryptoMatteObj@RE_2 { id_type=0; name="CryptoObject"; }
Is there a parameter I need to set on each object or material?
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