Announcement

Collapse
No announcement yet.

Vray Toon environment discrepancy

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Vray Toon environment discrepancy

    Hi all,

    I am running into an issue that I can not fix.
    I am using the toon renderer, and because fog seems to not be able to affect the lines (an "affected by fog" checkbox would be great), I had to apply a falloff map to the opacity texture to solve this.
    Falloff parameters: Towards away
    Falloff direction: by object

    It works great...... In iterative render mode only, making it non functional for production.
    In Production mode, the toon lines appear grey as opposed to black.
    See screenshots and settings.
    Any help would be appreciated.
    D

Working...
X