im doing a quick super basic test of the new caustics.. a couple of torus knots slowly rotating above a plane, with a vray sun.
on a 3990x i get maximum 40-45% cpu usage. seems to be the same with or without caustics.. ive played with the min subdivs etc, but its just not using my cpu...
I can kinda accept its not a realistic production scene (ive tried on a "proper" old scene with loads of textures and it hits 100% constantly..) however, given that with caustics on its really slow to render (ive not let an image finish to default noise thresh. - id hoped it would be faster) , having 60% of my cpu sitting doing nothing is a bit silly, and makes testing animated caustics unrealistic even in this simple scene..
any suggestions?
on a 3990x i get maximum 40-45% cpu usage. seems to be the same with or without caustics.. ive played with the min subdivs etc, but its just not using my cpu...
I can kinda accept its not a realistic production scene (ive tried on a "proper" old scene with loads of textures and it hits 100% constantly..) however, given that with caustics on its really slow to render (ive not let an image finish to default noise thresh. - id hoped it would be faster) , having 60% of my cpu sitting doing nothing is a bit silly, and makes testing animated caustics unrealistic even in this simple scene..
any suggestions?
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