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VRay clipper artefacts

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  • #16
    Originally posted by yavor.rubenov View Post
    Sorry for the delayed reply.
    Actually that is not a bad idea - so thank you for it So far I was looking for some idea that will solve this automatically but maybe some user input would help.

    One issue I can think of so far - if we exclude a whole tree from capping - that would exclude the tree's trunk too. I'll have to experiment a bit.
    Control it based on material ID...

    Or somehow voxelize the objects first and slice those voxels.

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