Maybe this isn't a bug and just my misunderstanding, but....
I thought the blend amount could be defined, either by the colour in the colour swatch, or by the map in the map slot (with the ability to blend between the map and the colour using the spinner at the end) .
Now, I've just created a blend material that has a transparent vray material in the base slot, a black vray material in the coat slot, with a vrayEdge material in the blend amount slot (spinner at 100). What I've found is that the colour swatch still defines the level of blending between base and coat material. Is this the behaviour to expect from the VRayBlendMtl material?
I thought the blend amount could be defined, either by the colour in the colour swatch, or by the map in the map slot (with the ability to blend between the map and the colour using the spinner at the end) .
Now, I've just created a blend material that has a transparent vray material in the base slot, a black vray material in the coat slot, with a vrayEdge material in the blend amount slot (spinner at 100). What I've found is that the colour swatch still defines the level of blending between base and coat material. Is this the behaviour to expect from the VRayBlendMtl material?