Has any of You experienced this issue?
When I drag a bitmap that I want to be as my background into a viewport window - vrayphyscam - and then hit render it comes out notably moved along Z axis (its higher).
Seems that the bigger the offset of the bitmap (and higher tiling), the stronger is the effect.
any thoughts?
cheers!
Maciej
When I drag a bitmap that I want to be as my background into a viewport window - vrayphyscam - and then hit render it comes out notably moved along Z axis (its higher).
Seems that the bigger the offset of the bitmap (and higher tiling), the stronger is the effect.
any thoughts?
cheers!
Maciej