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Shellacs in Multi/Sub Bad alphas

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  • Shellacs in Multi/Sub Bad alphas

    Hi everyone,

    We've only just got around to updating to SP1 of vray1.5 and are now having issuses with shellac materials inside of multi/sub object materials.

    In SP1 objects have very bad alpha data for edges, whereas in normal 1.5 they were fine.

    In the short term i'm going to swap the shellacs for vray blends, but would like to know if there is a fix.

    Cheers,
    philshoebottom.co.uk | realtime:uk
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