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Darktree & Darktree Enhanced + clouds

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  • Darktree & Darktree Enhanced + clouds

    Darkling simulations have not released a plugin for 3ds max 2010
    But the Vray simbiont material is a material and doesnt support Maps as far as I can tell
    Darktree Enhanced textures tend to crash max - is there any plans to support this?

    I wanted to use one of these maps as a density map for the enviroment fog
    how could I achieve that?

    been fliddling with the amospheric apparatus and was wondering how you stop the clouds looking so symmetrically round - is there a spherical falloff to put on to a noise map or somthing?

    Raj
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