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Simbiont Materials- Not saving directory path

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  • Simbiont Materials- Not saving directory path

    Hi All,

    It seems the max/vray does not save the directory path for Simbiont materials.
    Everytime I go to change the simbiont material it defaults back to the scene path and I have to search my maps directory to load a new one.
    [Convert file paths to UNC is OFF]
    [Convert local file paths to Relative is OFF]

    Anyone else experience this??

    I have also noticed that certain Simbiont materials [from their free library] will cause max to hang/crash. I am trying to isolate which ones do it & I will send when I get a chance.
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