Hi all my old friends.
I know the tutorial about the surface interfaces, I have no problem with it, but in some case like perfume/fragrance the render must show the thinkness of the glass around it at the left and the right ie, this make me crazy today because I haven't any issue with it.
Somebody knows a special technique, glass mtl or special modelling to achieve this effect?
thx by advance.
cheers
I know the tutorial about the surface interfaces, I have no problem with it, but in some case like perfume/fragrance the render must show the thinkness of the glass around it at the left and the right ie, this make me crazy today because I haven't any issue with it.
Somebody knows a special technique, glass mtl or special modelling to achieve this effect?
thx by advance.
cheers