I have a scene that I'm rendering on my workstation with DR enabled. If I hit render locally, the machine hits 100% cpu usage straight away while calculating the LC. If I send the render to backburner to be rendered only on the same machine (with DR still enabled) the cpu caps at about 15%....
Very strange. It seems the 3dsmax instance opened by vraySpawner is having problems...
Any suggestions on how to fix this? I really need to be able to cue jobs up in BB.
Thanks
p.
Very strange. It seems the 3dsmax instance opened by vraySpawner is having problems...
Any suggestions on how to fix this? I really need to be able to cue jobs up in BB.
Thanks
p.