Not sure if this is a bug or not, but if you turn on clipping planes in the VrayPhysicalCamera you lose the texture applied to a vray dome light.
However if you have a texture in the environment slot, this still renders when using clipping planes.
If this is by design, maybe we could have an option on the camera to "clip background"?
Cheers,
Olly
However if you have a texture in the environment slot, this still renders when using clipping planes.
If this is by design, maybe we could have an option on the camera to "clip background"?
Cheers,
Olly