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Max falloff lighting/shadow not working with GI

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  • Max falloff lighting/shadow not working with GI

    Really need some confirmation about if this works with vray. Im trying to create moss on one side of a tree using this falloff but it seems to take GI into consideration which I don't want as it seems to give the entire model the same colour....the shader needs to work at rendertime.
    Regards

    Steve

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