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Vray Light Material : Opacity Channel deleted by copying

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  • Vray Light Material : Opacity Channel deleted by copying

    Hi !

    All is said in the title. Since the 1.5sp5 (and the 1.5sp6) version of Vray, a bug have appeared.

    When a vray light material is duplicated or updated, even if it is in a multi-sub, vrayblend, shell or whatever, the opacity channel is killed. Everytime and only the opacity channel. This means that even when a material library is updated, it kills every opacity map. It a very very big problem on production where Material Library are essentials (as we do ).

    Is there any solution except going on Vray 2.0 ? (a hotfix, something to do or not ?)



    PS : On the 1.5 sp3a, there wasn't the problem !

    Thx for your answers !
    http://www.cube-creative.fr/
    http://www.kaeloo.fr/
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