Hi guys
Can we have "By Material" include/exclude as an option for the render mask please? This will save time with complex objects made up of differerent material ID's, where we might want to render only the part of the object with a specific material, where detaching that by element is not an option
Can we have "By Material" include/exclude as an option for the render mask please? This will save time with complex objects made up of differerent material ID's, where we might want to render only the part of the object with a specific material, where detaching that by element is not an option