Hi guys
Its been a while since I've been using Renderman for the last year.
Im happy to say that V-Ray and Renderman are both extreemly good.
I would like to suggest that Chaos group impliment a new SSS shader that is similar to Pixar's Non-Exponential Path Traced model. You can see an example here https://renderman.pixar.com/louise (Attached is an image that I rendered with my settings being used )
The ALSurface material is great but the 3 lobes of SSS method is not really PBR. I like the Pixar one slightly more as its extreemly simple to use.
Thanks
Steve
Its been a while since I've been using Renderman for the last year.

Im happy to say that V-Ray and Renderman are both extreemly good.
I would like to suggest that Chaos group impliment a new SSS shader that is similar to Pixar's Non-Exponential Path Traced model. You can see an example here https://renderman.pixar.com/louise (Attached is an image that I rendered with my settings being used )
The ALSurface material is great but the 3 lobes of SSS method is not really PBR. I like the Pixar one slightly more as its extreemly simple to use.
Thanks
Steve