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Product suggestion - Vray Non-Exponential Path Traced SSS

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  • Product suggestion - Vray Non-Exponential Path Traced SSS

    Hi guys
    Its been a while since I've been using Renderman for the last year.

    Im happy to say that V-Ray and Renderman are both extreemly good.

    I would like to suggest that Chaos group impliment a new SSS shader that is similar to Pixar's Non-Exponential Path Traced model. You can see an example here https://renderman.pixar.com/louise (Attached is an image that I rendered with my settings being used )

    The ALSurface material is great but the 3 lobes of SSS method is not really PBR. I like the Pixar one slightly more as its extreemly simple to use.

    Thanks
    Steve
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