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Material option 'can be overridden' / ipr debug shading: lighting - respect source objects transparency

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  • Material option 'can be overridden' / ipr debug shading: lighting - respect source objects transparency

    We spotted that in vray for sketchup there is an option in the material asset editor to enable / disable 'can be overridden', are there any plans to add this option in vray for max?

    Following on from the above: In IPR debug shading, it would be great if we had access to a 'lighting' option which respected the original materials transparency - I'm specifically thinking for previewing interior lighting.

    Cheers
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