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VRIMG Skip existing buckets

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  • VRIMG Skip existing buckets

    I think it would be nice if we had an option for vray to check if a VRIMG file exists and if it does to skip the existing buckets that have already been rendered.

    Could be a real life saver when a Backburner job restarts because the maximum render time is exceeded or is paused to make way for a more important job...

    What do you think?

    Cheers,
    Olly
    Last edited by olly; 23-04-2010, 04:05 AM.
    Set V-Ray class properties en masse with the VMC script
    Follow me for script updates: @ollyspolys
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