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VRay 'ignore' material -get vray to quickly ignore certain geometry on Proxy object

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  • VRay 'ignore' material -get vray to quickly ignore certain geometry on Proxy object

    Hi all,
    Would it be possible to have a VRay 'ignore' material??
    Could the SDK currently do this?

    It would work like this
    --When the renderer looks at the material it simply ignores any geometry that the material is applied to.

    Although I can currently use the Vray material with complete opacity, this is limited by the transparency levels & is obviously slowed down by all the ray tracing. [ I am using this on a scene with thousands of trees!]

    The reason for wanting this is to give variation to a vray proxy object [which obviously cannot have any mesh changed] using material variations to ignore some of the leaves/ twigs.

    As mentioned earlier this is for a scene with thousands and thousands of trees and I believe the speed increase would be huge with this sort of material. Or would it???

    Any info would be great
    thank you
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