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rendering engine for animated objects

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  • rendering engine for animated objects

    In Vray to do animated objects without any type of flicker or noise is almost impossible.

    I can do good outdoor animations with moving objects using Brute force for primary and secondary rays

    I can do good indoor animations without moving objects using precalculated lightcache in flythrough mode

    ....but I can't do indoor animations with moving objects without do several passes.

    "use camera path" in single frame doesn't help with Brute force for primary bounces.

    Btw, using bruteforce+lighcache method produces always noisy frames.

    Please add a rendering engine only for animated scenes with moving objects that automatize all the passes: saves precalculated IM, doesn't render the frame, reads the precalculated IM...etc.

    It will saves time and money.

    Best regards.
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