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Rendering to image sequence - save in different thread

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  • Rendering to image sequence - save in different thread

    I've noticed that when rendering previews, a lot of the time is spent writing each frame to disk. Would it not be possible throw the render buffer and saving process to a different thread, while getting on with the next frame?

    As a side issue, what's the fastest 8bit format to write to? I'm writing png's but they're compressed. Maybe tga is better...
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