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important wishlist for vraydirt and vray distance texture and a bug in the sss2

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  • important wishlist for vraydirt and vray distance texture and a bug in the sss2

    Hi there,

    Vraydirt : I want to have an object, that will not cast shadow and not be visible at render time, but if I uncheck cast shadow, not visible to camera etc, it's not working ... Can you please make it work? would be REALLY helpfull in many circonstances.

    Vray distance texture : Can we have a fallof option like in the AO to adjust the smoothing, I find it hard by default ( and it make a little line when it finish, if I could have a fallof option I could fade it more smoothly like in the vray dirt.)

    sss2 bug : If you put 2 mesh really close , lets say you have 2 plane at the same place that has sss2 and the other one has an other mtl, and that the other one with the other mtl you make the mesh not visible to render and not casting shadow, me it's making artefact in the mesh that has sss2 ... not normal.

    Let me know

    thank's
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