Hey,
I've got the latest vray 2.4 build for maya 2014 (standalone of course) and I can see that blender renders the image fine (it's present in the tem directory and it also writes the file correctly if I set it up). But it won't show in Blender's image editor. No VFB either, wether I use the 32 or the 64 bit build of blender from your repository. I'm currelty usign blender version 2.68.5 and here's my log:
V-Ray/Blender: Writing scene...
V-Ray/Blender: Exporting meshes...
V-Ray/Blender: Exporting meshes done [00:00.00]
V-Ray/Blender: Writing frame 1...
V-Ray/Blender: Writing frame 1... done [0.00]
V-Ray/Blender: Writing scene... done [0.01]
[2013/Nov/25|14:24:27] Reading configuration from "/Applications/Autodesk/maya2014/vray/bin//vrayconfig.xml"
[2013/Nov/25|14:24:27] ===============================================
[2013/Nov/25|14:24:27] V-Ray Standalone, version 2.40.01 for x64
[2013/Nov/25|14:24:27] Copyright (C) 2000-2010 Chaos Group Ltd. All rights reserved.
[2013/Nov/25|14:24:27] Use -credits option for additional third-party copyright notices.
[2013/Nov/25|14:24:27]
[2013/Nov/25|14:24:27] Build from Nov 4 2013, 17:19:17
[2013/Nov/25|14:24:27] Compiled with GCC-compatible compiler, version 4.2
[2013/Nov/25|14:24:27] Operating system is Mac OS X
[2013/Nov/25|14:24:27]
[2013/Nov/25|14:24:27] V-Ray core version is 2.00.02
[2013/Nov/25|14:24:27] ===============================================
[2013/Nov/25|14:24:27]
[2013/Nov/25|14:24:27] Loading plugins from "/Applications/Autodesk/maya2014/vray/vrayplugins/libvray_*.so"
[2013/Nov/25|14:24:28] 104 plugin(s) loaded successfully
[2013/Nov/25|14:24:28] Finished loading plugins.
[2013/Nov/25|14:24:28] Reading scene file "/var/folders/gt/zhv10crs09d5l5_26s8_387r0000gn/T/vrayblender_rafa/scene_scene.vrscene"
[2013/Nov/25|14:24:28] /var/folders/gt/zhv10crs09d5l5_26s8_387r0000gn/T/vrayblender_rafa/scene_scene.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_lights.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_materials.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_environment.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_geometry_00.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_geometry_01.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_geometry_02.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_geometry_03.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_nodes.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_textures.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_camera.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] Scene file parsed successfully in 0.0 s.
[2013/Nov/25|14:24:28] warning: Unknown property "progressive_showMask" in object "SettingsImageSampler"
[2013/Nov/25|14:24:28] warning: Unknown property "progressive_bundleSize" in object "SettingsImageSampler"
[2013/Nov/25|14:24:28] warning: Unknown property "progressive_maxTime" in object "SettingsImageSampler"
[2013/Nov/25|14:24:28] warning: Unknown property "progressive_threshold" in object "SettingsImageSampler"
[2013/Nov/25|14:24:28] warning: Unknown property "progressive_maxSubdivs" in object "SettingsImageSampler"
[2013/Nov/25|14:24:28] warning: Unknown property "progressive_minSubdivs" in object "SettingsImageSampler"
[2013/Nov/25|14:24:28] Scene created successfully.
[2013/Nov/25|14:24:28] Objects in scene: 28
[2013/Nov/25|14:24:28] Starting render sequence.
[2013/Nov/25|14:24:28] Preparing renderer...
[2013/Nov/25|14:24:28] Preparing scene for rendering...: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] ========================
[2013/Nov/25|14:24:28] Starting frame 0.
[2013/Nov/25|14:24:28] Preparing scene for frame...: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] Compiling geometry...: done [ 0h 0m 0.0s]
Building static raycast accelerator...: 0.00% [ 0h 0m 0.6s] [ 0h 0m 0.0s es[2013/Nov/25|14:24:28] Building static raycast accelerator...: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] SDTree statistics:
[2013/Nov/25|14:24:28] Total number of faces stored: 12
[2013/Nov/25|14:24:28] Max tree depth: 6
[2013/Nov/25|14:24:28] Average tree depth: 4.22222
[2013/Nov/25|14:24:28] Number of tree nodes: 21
[2013/Nov/25|14:24:28] Number of tree faces: 42
[2013/Nov/25|14:24:28] Number of tree leafs: 9
[2013/Nov/25|14:24:28] Average faces/leaf: 4.66667
[2013/Nov/25|14:24:28] Memory usage: 1.68 MB
[2013/Nov/25|14:24:29] Rendering image...: done [ 0h 0m 1.1s]
[2013/Nov/25|14:24:29] Number of raycasts: 659035
[2013/Nov/25|14:24:29] Camera rays: 588203
[2013/Nov/25|14:24:29] Shadow rays: 70832
[2013/Nov/25|14:24:29] GI rays: 0
[2013/Nov/25|14:24:29] Reflection rays: 0
[2013/Nov/25|14:24:29] Refraction rays: 0
[2013/Nov/25|14:24:29] Unshaded rays: 0
[2013/Nov/25|14:24:29] Number of intersectable primitives: 12
[2013/Nov/25|14:24:29] SD triangles: 12
[2013/Nov/25|14:24:29] MB triangles: 0
[2013/Nov/25|14:24:29] Static primitives: 0
[2013/Nov/25|14:24:29] Moving primitives: 0
[2013/Nov/25|14:24:29] Infinite primitives: 0
[2013/Nov/25|14:24:29] Frame took 1.08 s.
[2013/Nov/25|14:24:29] Closing log - 0 error(s), 6 warning(s).
Thanks a lot for looking into this.
Cheers
I've got the latest vray 2.4 build for maya 2014 (standalone of course) and I can see that blender renders the image fine (it's present in the tem directory and it also writes the file correctly if I set it up). But it won't show in Blender's image editor. No VFB either, wether I use the 32 or the 64 bit build of blender from your repository. I'm currelty usign blender version 2.68.5 and here's my log:
V-Ray/Blender: Writing scene...
V-Ray/Blender: Exporting meshes...
V-Ray/Blender: Exporting meshes done [00:00.00]
V-Ray/Blender: Writing frame 1...
V-Ray/Blender: Writing frame 1... done [0.00]
V-Ray/Blender: Writing scene... done [0.01]
[2013/Nov/25|14:24:27] Reading configuration from "/Applications/Autodesk/maya2014/vray/bin//vrayconfig.xml"
[2013/Nov/25|14:24:27] ===============================================
[2013/Nov/25|14:24:27] V-Ray Standalone, version 2.40.01 for x64
[2013/Nov/25|14:24:27] Copyright (C) 2000-2010 Chaos Group Ltd. All rights reserved.
[2013/Nov/25|14:24:27] Use -credits option for additional third-party copyright notices.
[2013/Nov/25|14:24:27]
[2013/Nov/25|14:24:27] Build from Nov 4 2013, 17:19:17
[2013/Nov/25|14:24:27] Compiled with GCC-compatible compiler, version 4.2
[2013/Nov/25|14:24:27] Operating system is Mac OS X
[2013/Nov/25|14:24:27]
[2013/Nov/25|14:24:27] V-Ray core version is 2.00.02
[2013/Nov/25|14:24:27] ===============================================
[2013/Nov/25|14:24:27]
[2013/Nov/25|14:24:27] Loading plugins from "/Applications/Autodesk/maya2014/vray/vrayplugins/libvray_*.so"
[2013/Nov/25|14:24:28] 104 plugin(s) loaded successfully
[2013/Nov/25|14:24:28] Finished loading plugins.
[2013/Nov/25|14:24:28] Reading scene file "/var/folders/gt/zhv10crs09d5l5_26s8_387r0000gn/T/vrayblender_rafa/scene_scene.vrscene"
[2013/Nov/25|14:24:28] /var/folders/gt/zhv10crs09d5l5_26s8_387r0000gn/T/vrayblender_rafa/scene_scene.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_lights.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_materials.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_environment.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_geometry_00.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_geometry_01.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_geometry_02.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_geometry_03.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_nodes.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_textures.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] scene_camera.vrscene: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] Scene file parsed successfully in 0.0 s.
[2013/Nov/25|14:24:28] warning: Unknown property "progressive_showMask" in object "SettingsImageSampler"
[2013/Nov/25|14:24:28] warning: Unknown property "progressive_bundleSize" in object "SettingsImageSampler"
[2013/Nov/25|14:24:28] warning: Unknown property "progressive_maxTime" in object "SettingsImageSampler"
[2013/Nov/25|14:24:28] warning: Unknown property "progressive_threshold" in object "SettingsImageSampler"
[2013/Nov/25|14:24:28] warning: Unknown property "progressive_maxSubdivs" in object "SettingsImageSampler"
[2013/Nov/25|14:24:28] warning: Unknown property "progressive_minSubdivs" in object "SettingsImageSampler"
[2013/Nov/25|14:24:28] Scene created successfully.
[2013/Nov/25|14:24:28] Objects in scene: 28
[2013/Nov/25|14:24:28] Starting render sequence.
[2013/Nov/25|14:24:28] Preparing renderer...
[2013/Nov/25|14:24:28] Preparing scene for rendering...: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] ========================
[2013/Nov/25|14:24:28] Starting frame 0.
[2013/Nov/25|14:24:28] Preparing scene for frame...: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] Compiling geometry...: done [ 0h 0m 0.0s]
Building static raycast accelerator...: 0.00% [ 0h 0m 0.6s] [ 0h 0m 0.0s es[2013/Nov/25|14:24:28] Building static raycast accelerator...: done [ 0h 0m 0.0s]
[2013/Nov/25|14:24:28] SDTree statistics:
[2013/Nov/25|14:24:28] Total number of faces stored: 12
[2013/Nov/25|14:24:28] Max tree depth: 6
[2013/Nov/25|14:24:28] Average tree depth: 4.22222
[2013/Nov/25|14:24:28] Number of tree nodes: 21
[2013/Nov/25|14:24:28] Number of tree faces: 42
[2013/Nov/25|14:24:28] Number of tree leafs: 9
[2013/Nov/25|14:24:28] Average faces/leaf: 4.66667
[2013/Nov/25|14:24:28] Memory usage: 1.68 MB
[2013/Nov/25|14:24:29] Rendering image...: done [ 0h 0m 1.1s]
[2013/Nov/25|14:24:29] Number of raycasts: 659035
[2013/Nov/25|14:24:29] Camera rays: 588203
[2013/Nov/25|14:24:29] Shadow rays: 70832
[2013/Nov/25|14:24:29] GI rays: 0
[2013/Nov/25|14:24:29] Reflection rays: 0
[2013/Nov/25|14:24:29] Refraction rays: 0
[2013/Nov/25|14:24:29] Unshaded rays: 0
[2013/Nov/25|14:24:29] Number of intersectable primitives: 12
[2013/Nov/25|14:24:29] SD triangles: 12
[2013/Nov/25|14:24:29] MB triangles: 0
[2013/Nov/25|14:24:29] Static primitives: 0
[2013/Nov/25|14:24:29] Moving primitives: 0
[2013/Nov/25|14:24:29] Infinite primitives: 0
[2013/Nov/25|14:24:29] Frame took 1.08 s.
[2013/Nov/25|14:24:29] Closing log - 0 error(s), 6 warning(s).
Thanks a lot for looking into this.
Cheers