Hello!
I use sphere fade effect with a group of objects. If this objects are animated, and I render animation in full range mode, they loose their animation, and stay static. In frame by frame mode, I've got no issues.
a basic file : sphere_fade_group_fullrange_error.zip
just hit render, it doesn't work. Go in frame by frame mode, it works.
hash : 8e59beb win X64
I use sphere fade effect with a group of objects. If this objects are animated, and I render animation in full range mode, they loose their animation, and stay static. In frame by frame mode, I've got no issues.
a basic file : sphere_fade_group_fullrange_error.zip
just hit render, it doesn't work. Go in frame by frame mode, it works.
hash : 8e59beb win X64
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