I get strange behavior using camera loop, some objects in the scene that are linked groups (furniture) when one camera finishes, and starts the next, disappear in the render (not in the scene), so unusable; I have to start manually every camera render.
Anyone has experienced this issue?
Edit: Moreover, related to camera loop, it seems that some properties as "hide objects" are completely ignored when camera loop is in use (manual render works ok)
Anyone has experienced this issue?
Edit: Moreover, related to camera loop, it seems that some properties as "hide objects" are completely ignored when camera loop is in use (manual render works ok)