I am trying to render a simple object on a background image. I set up the background image in the World node-tree:
Those are the VRay settings I am using:
If I render the image with GI disabled, the object is fully opaque (as expected):
But if I enable GI, the object looks semi-transparent:
Why the object does not appear opaque? What I am doing wrong?
[Using the latest builds of Vray for Blender and VRay Standalone]
Those are the VRay settings I am using:
If I render the image with GI disabled, the object is fully opaque (as expected):
But if I enable GI, the object looks semi-transparent:
Why the object does not appear opaque? What I am doing wrong?
[Using the latest builds of Vray for Blender and VRay Standalone]
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