Hi
Im not sure why this is happening, but I have a car on a racetrack and the wheels of the car and the track have been to animate and keyframed at frame 0 and frame 27. I can play the animation and verify that meshes do move.
I've put the place in the timeline to frame 14 and have a VRay physical camera with mo blur enabled and the shutter speed set to 1s.
When I do a production render, there is no mo blur at all.
Im sure it's a setting I've overlooked, but not sure what or why. I added a geo tag for displacement of the tyres but that's about it.
Mo blur has worked, but something has changed.
Im using C4D 2023 and VRay 6
Any help appreciated!
Thank you
Im not sure why this is happening, but I have a car on a racetrack and the wheels of the car and the track have been to animate and keyframed at frame 0 and frame 27. I can play the animation and verify that meshes do move.
I've put the place in the timeline to frame 14 and have a VRay physical camera with mo blur enabled and the shutter speed set to 1s.
When I do a production render, there is no mo blur at all.
Im sure it's a setting I've overlooked, but not sure what or why. I added a geo tag for displacement of the tyres but that's about it.
Mo blur has worked, but something has changed.
Im using C4D 2023 and VRay 6
Any help appreciated!
Thank you
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