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We have changed the way Ambient occlusion is used and you can add it as a render element by adding Extra Tex render element with VRayDirt shader to it. Once you render the image, you can composite the Ambient Occlusion directly in the VFB by going to Composite, then add the RGB color RE and the ExtraTex RE. Then simply change the blending mode of the ExtraTex render element to "Multiply". Please check this video recording where I demonstrate how to do that.
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