Hello,
I came across something that I quiet dont understand. I want to add scratches to my glas material, I wanted to mix some texture with VRAYLayered but when I render my scene on my GPU, the bump is getting ignored. When I plug in my texture directly into the bump map channel it works as expected. Is this a known issue or something special of VRAY GPU rendering?
Here those 2 results I get. I am running a 3080 with latest drivers, if this would make any difference.
I came across something that I quiet dont understand. I want to add scratches to my glas material, I wanted to mix some texture with VRAYLayered but when I render my scene on my GPU, the bump is getting ignored. When I plug in my texture directly into the bump map channel it works as expected. Is this a known issue or something special of VRAY GPU rendering?
Here those 2 results I get. I am running a 3080 with latest drivers, if this would make any difference.
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