Hi!
When using a texture throug a VRay Meta Image Operator and display it in viewport, the texture doesn't update when resaving the image file after an edit. Somehow the file remains in the cache. Even loading another image and reloading the original image will still bring up the old texture from the cache. It drives me crazy. Maybe a "Reload" button in the VRay Meta Image operator would be good to force flushing and reloading the image.
In rendering the texture updates probperly but in viewport it remains. It's crazy because the file in the old state doesn't even exist on disk anymore. Houdini must cache it somewhere hardly.
Thank you and greetings!
When using a texture throug a VRay Meta Image Operator and display it in viewport, the texture doesn't update when resaving the image file after an edit. Somehow the file remains in the cache. Even loading another image and reloading the original image will still bring up the old texture from the cache. It drives me crazy. Maybe a "Reload" button in the VRay Meta Image operator would be good to force flushing and reloading the image.
In rendering the texture updates probperly but in viewport it remains. It's crazy because the file in the old state doesn't even exist on disk anymore. Houdini must cache it somewhere hardly.
Thank you and greetings!