We have a large set of EXR UDIM textures that have all been converted to mipmapped tiled EXRs using makeTX.
They are still using huge amounts of memory and seem to be loading the whole textures into memory.
Do mipmaps work in VRay Hydra?
We are using the VRay image loader with the filter set to mipmap.
Rhys.
They are still using huge amounts of memory and seem to be loading the whole textures into memory.
Do mipmaps work in VRay Hydra?
We are using the VRay image loader with the filter set to mipmap.
Rhys.