Hi
We've released V-Ray 6, Update 2.1 with support for Maya USD 0.27.0 for Maya 2024, V-Ray Subdivisions as attributes in USD, alongside many other improvements and bugfixes.
The builds are available to download on the Chaos website.
Here is the full changelog:
New features:
(*) USD: Added support for VRaySubdivisions as geometry attributes;
(*) USD: Added support for custom camera plugin
Modified features:
(*) USD: Added support for MayaUSD 0.27.0 for Maya 2024
(*) MaterialX: Add support for textures with alpha
(*) USD: Reworked displacement and subdivision export to USD
Bug fixes:
(*) USD: Fixed "Export Materials to USD" tool exporting empty shading groups
(*) USD: Fixed incorrect UV mapping when exporting materials to USD
(*) USD: Fixed Maya failing to render USD materials and proxy on MacOS
(*) USD: Fixed default file asset resolution not working in certain cases
(*) USD: Fixed resolving asset tags in USD in Maya 2022 and Maya 2023
(*) USD: Fixed export of Subdivision and Displacement when "Merge Transform and Shape Nodes" is enabled
(*) USD: Fixed crash with USD Export All if VFB is not initialized
(*) USD: Fixed crash when material in USD stage is deleted while IPR is running
(*) USD: Fixed export of animation settings
(*) USD: Fixed export of initialShadingGroup when exporting animation
(*) MaterialX: Fixed crash with MaterialX in Standalone on Linux
(*) V-Ray: Fixed crash when connecting texture to non-texturable VRayColorCorrection attribute
(*) Volume Grid, Environment Fog: Incorrect shading of backfacing geometry in scenes with Phoenix Simulator, V-Ray Volume Grid or Environment Fog
(*) USD: Fixed discrepancy between rendering V-Ray subdivisions in Standalone and in Maya
There is a known issues of an IPR crash when switching between materials in a VRayMaterialX
Happy rendering!
We've released V-Ray 6, Update 2.1 with support for Maya USD 0.27.0 for Maya 2024, V-Ray Subdivisions as attributes in USD, alongside many other improvements and bugfixes.
The builds are available to download on the Chaos website.
Here is the full changelog:
New features:
(*) USD: Added support for VRaySubdivisions as geometry attributes;
(*) USD: Added support for custom camera plugin
Modified features:
(*) USD: Added support for MayaUSD 0.27.0 for Maya 2024
(*) MaterialX: Add support for textures with alpha
(*) USD: Reworked displacement and subdivision export to USD
Bug fixes:
(*) USD: Fixed "Export Materials to USD" tool exporting empty shading groups
(*) USD: Fixed incorrect UV mapping when exporting materials to USD
(*) USD: Fixed Maya failing to render USD materials and proxy on MacOS
(*) USD: Fixed default file asset resolution not working in certain cases
(*) USD: Fixed resolving asset tags in USD in Maya 2022 and Maya 2023
(*) USD: Fixed export of Subdivision and Displacement when "Merge Transform and Shape Nodes" is enabled
(*) USD: Fixed crash with USD Export All if VFB is not initialized
(*) USD: Fixed crash when material in USD stage is deleted while IPR is running
(*) USD: Fixed export of animation settings
(*) USD: Fixed export of initialShadingGroup when exporting animation
(*) MaterialX: Fixed crash with MaterialX in Standalone on Linux
(*) V-Ray: Fixed crash when connecting texture to non-texturable VRayColorCorrection attribute
(*) Volume Grid, Environment Fog: Incorrect shading of backfacing geometry in scenes with Phoenix Simulator, V-Ray Volume Grid or Environment Fog
(*) USD: Fixed discrepancy between rendering V-Ray subdivisions in Standalone and in Maya
There is a known issues of an IPR crash when switching between materials in a VRayMaterialX
Happy rendering!