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Animated alembic geometry - some frames always must be rendered again (VFB animation rendering)

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  • Animated alembic geometry - some frames always must be rendered again (VFB animation rendering)

    Hello,

    in a Maya scene I have an animated geometry from alembic cache.
    It has some failures, because the face count is changing (due to some other issues not related to vray), but it is still rendering every frame as a single frame.

    Issue: When I render the complete sequence, so I get holes in some frames of the geometry (when the face count changes between frames).
    When I directly choose those frames for animation start, then they get rendered properly.

    So I only would like to know, if there is a hidden setting like
    "run dynamics before..." or "geometry cache" or anything else like that,
    which could force vray to reload the full scene from scratch at each single frame of the sequence instead of getting and producing errors, each time when the face count changes.

    Thanks

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