Hello,
Vray GPU uses high CPU resources in the recent builds, this happens with both IPR and production rendering
With one GPU (3080) , CPU utilization is usually around 45 to 50% on my Ryzen 5900X 12 cores - 24 threads
And with 2 GPUs (3070 + 3090) , CPU utilization gets to 90% on Ryzen 5950X 16 cores - 32 threads
Is this normal to happen
This happens with every scene, I attached my shaderball below
Maya 2022
vray_adv_51030_maya2022_x64_30892
Windows 10 21H1
Nvidia Studio Driver 471.11
RTX 3090 + RTX 3070
Shaderball link,
https://drive.google.com/file/d/1HeN...ew?usp=sharing
Best,
Muhammed
Vray GPU uses high CPU resources in the recent builds, this happens with both IPR and production rendering
With one GPU (3080) , CPU utilization is usually around 45 to 50% on my Ryzen 5900X 12 cores - 24 threads
And with 2 GPUs (3070 + 3090) , CPU utilization gets to 90% on Ryzen 5950X 16 cores - 32 threads
Is this normal to happen
This happens with every scene, I attached my shaderball below
Maya 2022
vray_adv_51030_maya2022_x64_30892
Windows 10 21H1
Nvidia Studio Driver 471.11
RTX 3090 + RTX 3070
Shaderball link,
https://drive.google.com/file/d/1HeN...ew?usp=sharing
Best,
Muhammed