Hi, I thought this problem has been solved but appareantly is back again. During VFB IPR , whenever I change something in the scene VRay is reloading bitmaps and building optix accerelations structures, this in heavy scene can take long time which kills the idea of real time interactivity.
Is there any way to resolve it?
I am on RTX 3090 using VRay RTX mode.
Thanks,
Karol
Is there any way to resolve it?
I am on RTX 3090 using VRay RTX mode.
Thanks,
Karol