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Light dome is causing holes/non white pixels in alpha

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  • Light dome is causing holes/non white pixels in alpha

    Headline says it all. At first I thought this was some conflict with the physical sun and sky in the scene, but even deleting them doesn't fix the issue. I've never seen this before. This is a vanilla light dome with a simple color value and an intensity of 10. Can anyone offer any suggestions?

    Update: Never mind. The problem was in the model, nothing to do with the light dome.
    Last edited by SonyBoy; 13-10-2022, 06:53 PM.
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