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Vray Crashing after 1-2 hours of rendering a phoenix ocean sim

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  • Vray Crashing after 1-2 hours of rendering a phoenix ocean sim

    I'm rendering this boat simulation scene (with Phoenix fd) though unfortunately it only renders about 15 frames before it crashes from maxing the memory. Each frame takes a bit over 5 minutes to render.
    I suspect it may be because I set ocean sub divs to 7, but I cannot reduce this as the horizon would be too noisy without it.

    computer specs:
    Processor: 12th Gen Intel(R) Core(TM) i7-12700K 3.60 GHz
    Installed RAM: 48.0 GB

    To help diagnose the issue I recorded the memory in the performance monitor while it rendered some frames. It rendered about 15 frames from 5:15 to 6:38 before it crashed. You can see the memory generally appears to increase frame by frame until it stops while trying to build the scene for a new frame and crashes

    I've attached the render log which I saved to a txt file, (the primary error message appears in line 2887)
    It's a different render job than the one shown in the performance monitor, but it has the same error/ effect.
    I've attached the project files(without the simulation files) in a request form, since its too big to upload here
    ​​
    Attached Files
    Last edited by paul_merzliakov; 07-07-2023, 12:56 AM.
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