Hi,
I have a file that is made of a cube (with a semi transparent shader), a sphere inside with VrayLightMtl (with emit light) and a floor with VrayMtlWrapper.
In the VrayMtlWrapper if Matte surface is switch off... Everything works. But if I switch the Matte surface option on. I get colourised shadow that are not suppose to be there.
The problem is between the VrayMtlWrapper and the VrayLightMtl (with emit light).
I am using the nightly build of the 5th of october, Maya 2011 SP1 on winXP64.
I cannot attached the file so I am sending it to Vlado.
Thanks
Yannick
I have a file that is made of a cube (with a semi transparent shader), a sphere inside with VrayLightMtl (with emit light) and a floor with VrayMtlWrapper.
In the VrayMtlWrapper if Matte surface is switch off... Everything works. But if I switch the Matte surface option on. I get colourised shadow that are not suppose to be there.
The problem is between the VrayMtlWrapper and the VrayLightMtl (with emit light).
I am using the nightly build of the 5th of october, Maya 2011 SP1 on winXP64.
I cannot attached the file so I am sending it to Vlado.
Thanks
Yannick