Hi,
We are writing custom geometry (hair primitive) plugin for maya like the one in maya_plugins folder (vrayplane). We've successfully rendered our custom geometry in VRay. However, when rendered with RT engine, nothing happened. We've noticed that the plugin example vrayplane didn't support VRayRT either.
Is there any documentation or example about making custom geometry support VRayRT in the SDK folder?
Thank you.
Gene
We are writing custom geometry (hair primitive) plugin for maya like the one in maya_plugins folder (vrayplane). We've successfully rendered our custom geometry in VRay. However, when rendered with RT engine, nothing happened. We've noticed that the plugin example vrayplane didn't support VRayRT either.
Is there any documentation or example about making custom geometry support VRayRT in the SDK folder?
Thank you.
Gene