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Normal Shading Tile Edge

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  • Normal Shading Tile Edge

    Hi everyone, I am getting this strange shading error on the normal maps. From the screen grab you can see the darkening as the map goes from one tile to the next.. This only appears when the normal maps are turned on. They were created in Mari using the height to normal filter.
    Any constructive feed back would be greatly appreciated.
    Thanks so much - Felix
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