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V-Ray Next for Nuke is available for download

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  • V-Ray Next for Nuke is available for download

    V-Ray Next for Nuke is out and available for download.

    This is a major version upgrade and we now have more purchasing option that might deserve your attention. You can have a quick look at the pricing section.
    For any questions on this topic, our sales team will be able to assist you if you email them at sales.software@chaosgroup.com.

    Top highlights:
    • Support for Nuke 11.2 and 11.3
    • GPU Scanline rendering - take advantage of faster multi-GPU performance on workstations, plus added support for Cryptomatte render elements.
    • V-Ray Scene Asset - Extract and reuse individual objects from a V-Ray vrscene file. If you need more control, you can define a set of objects to generate a reusable and customizable VRayScene asset


    This new version is officially available for Nuke11.0 until 11.3 , for both Windows and Linux operating systems.

    Here is the changelog for reference :

    4.10.01 (V-Ray Next)
    ================================================== ==

    New features:
    (*) Support for Nuke 11.2
    (*) Support for Nuke 11.3
    (*) VRayRenderer: Support for scanline stripe 'bucket' rendering using GPU
    (*) VRaySceneGeometry/Material/Texture : Add new nodes to support for V-Ray scene asset-based workflow

    Modified features:
    (*) VRayRenderer : Simplified rendering type user interface and removed OpenCL-based rendering engine
    (*) VRayDenoiser/Denoiser render element : Removed deprecated multipass option
    (*) VRayCamera : Modified resulting exported scene when using distortion map
    (*) VRayVolumeGrid : Removed deprecated 'phoenix_sim' plugin parameter in pure volumetric mode and replaced with 'renderAsVolumetric'.
    (*) Unify environment variable used to locate VRayPlugins - it now always follows the pattern VRAY_FOR_NUKE_MM_mm_PLUGINS
    (*) VRayVRScene : more robust handling of relative filepath with visual warning for unresolved path


    Happy rendering and feel free to let us know your feedback !
    New! Take advantage of V-Ray’s powerful lighting & rendering tools directly in Nuke’s node-based workflow. See how it helped on the short film The Blues Crab and more.
    Christophe COT
    Software Developer - Chaos
    christophe.cot@chaos.com
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