I have global disabled maps, but the progress window show me, that a reflection map is loaded again.
Second problem: If I global disable maps, than the object color is used. My problem: some objects are black, because I have adjust the brightness of the object texture -> black object color and blend multiplier 0.8. If the multiplier would be a multiplier only (not a blend), than this problem would not be.
An other suggestion: a global color option.
-Micha
Second problem: If I global disable maps, than the object color is used. My problem: some objects are black, because I have adjust the brightness of the object texture -> black object color and blend multiplier 0.8. If the multiplier would be a multiplier only (not a blend), than this problem would not be.
An other suggestion: a global color option.
-Micha