I am running in to an issue with VRays Multi-Sub texture. (Rhino 7, VRay 5, all up to date)
I have four plywood diffuse textures on an array of shapes. Using object ID or Render ID (not sure which is best for my needs). When I COPY the diffuse (multisub) texture into the gloss map slot and start to change the bitmpas to the black and white gloss maps, the difffuse maps change to black and white.
Anyone know what i am doing wrong here? I've been following this video which I know is for Sketchup , but all should be the same (I think?)
https://www.youtube.com/watch?v=IicE5MZPLkk
Before changing Gloss:
After changing Gloss:
I have four plywood diffuse textures on an array of shapes. Using object ID or Render ID (not sure which is best for my needs). When I COPY the diffuse (multisub) texture into the gloss map slot and start to change the bitmpas to the black and white gloss maps, the difffuse maps change to black and white.
Anyone know what i am doing wrong here? I've been following this video which I know is for Sketchup , but all should be the same (I think?)
https://www.youtube.com/watch?v=IicE5MZPLkk
Before changing Gloss:
After changing Gloss: