Hi to all, Im still with my shop renders! The good thing... looks better, but still need to work. Some Questions:
I'm testing the exterior visopt uploaded (external_architectural_render_gi.visopt). I dont know why but it's looks all dark. Do you know why?


When I tried Micha visopt it looks much more better, but since the other file is called "exterior..." Thought that I will get better results.


Another thing: Im using Gi, Back round and Reflection settings of a Vray 3dsmax great scene. But I really don't know the difference between changing the Reflection or Backround (how this change my render?)... since 3dsMax has only Gi, Reflection and Refraction layers. The Back round slot is empty at Vray of Max.


Im trying to get better results with the Brown exterior wall....but still looks unreal and plane! Thats the reason of my question of which multiplier should I change. May be It's the material??
(The scene has Vray sun)
THANKS A LOT TO EVERYONE.
Zooropa
I'm testing the exterior visopt uploaded (external_architectural_render_gi.visopt). I dont know why but it's looks all dark. Do you know why?


When I tried Micha visopt it looks much more better, but since the other file is called "exterior..." Thought that I will get better results.


Another thing: Im using Gi, Back round and Reflection settings of a Vray 3dsmax great scene. But I really don't know the difference between changing the Reflection or Backround (how this change my render?)... since 3dsMax has only Gi, Reflection and Refraction layers. The Back round slot is empty at Vray of Max.


Im trying to get better results with the Brown exterior wall....but still looks unreal and plane! Thats the reason of my question of which multiplier should I change. May be It's the material??
(The scene has Vray sun)
THANKS A LOT TO EVERYONE.
Zooropa