Obviously it would be best if things like displacement and emissive could be added to the new Vray Material (which is a huge improvement by the way, thanks for that). But if that isn't feasible, it would be nice if the standard material could have a submaterial option - so if you already made a Vray Material and just wanted to add displacement, you could make a Standard material and just load the Vray Material as a submaterial, without having to completely reconstruct the material in the VrayBRDF layer.
Anyway, if the plan is to get the Vray Material to be comprehensive, that would be much better.
Anyway, if the plan is to get the Vray Material to be comprehensive, that would be much better.