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Modeling recessed lighting (cans)

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  • Modeling recessed lighting (cans)

    What's best way to model a can with SU and V-Ray? In SU, I drew a circle and then "pushed" it into the ceiling 9" or so and dropped an omni-directional light in. It worked, but the lighting doesn't look realistic around the edge of the circular opening in the ceiling. I was hoping to see the opening, but instead it was lit white in that area, even though you couldn't see the light source from the camera location.

    Is there a better way to model a can? I'd really like to see its aperture when the light source is occluded.

    Thanks in advance,
    Rich
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